![]() Ideal locations are either right by your sentry, to keep you stocked up on metal and healing any damage you take or right behind the front lines to minimize your teammates' down time.Īlthough while normally when you pick up ammo you will also acquire an equivocal amount of metal, the dispenser deals the two out separately. The dispenser can give a great advantage to your team, if placed in the right location you and your teammates can stay alive much longer. Dispenser - 100 metal Level one dispenserĭispensers are medium size structures that provide metal, ammo, and health for you and your teammates. Each level adds max health and ammo reserve to the sentry as well. A level three turret adds on a four barreled rocket launcher. A level two sentry has two turrets and has an increased rate of fire. A starting level one sentry is equipped only with one barrel which has a slow rate of fire. The sentry gun is the engineer's (and possibly the game's) most powerful weapon, after it's fully deployed a sentry will automatically track and fire upon any enemies within it's range with deadly precision. When re-deployed, a building will construct at a much faster rate, but if it's a level two or three sentry it has to go through each construction animation. Simply done by walking up to a finished building of yours and right clicking, this will instantly pack up your building into it's toolbox where you can walk around (at reduced speed) and re-deploy it elsewhere. All structures can be upgraded up to two times for all 200 metal per level.Īn ability added in the Engineer Update, all of your buildings can be packed up and re-deployed elsewhere. It can be replenished by any source of ammo. He uses a separate resource called metal to deploy, upgrade and repair and rearm his work. Every building has 150 health except level two and three sentries that have 180 and 210, respectively. The engineer is able to build four different buildings: a sentry gun, a set of teleporters, and a dispenser. The wrench is also a good weapon to use in close range when you need to take down spies and other enemies eying your little HQ's. It also removes sappers by two hits each. Whacking structures with the wrench will double their construction speed, repair them, refill their ammo or upgrade them, doing so in that order as needed. The wrench is the most useful tool in the Engineer's arsenal. ![]() With 200 extra bullets, and a dispenser likely nearby you can take all the potshots you want once your equipment is up, just watch for spies. Opt for the shotgun when in danger, but use this whenever you have free time. It fires and reloads quickly, but is still no match for most weapons. The Pistol is the Engineer's secondary weapon. It's a good shotgun that does good damage up close, but is useless from afar. The shotgun is the Engineer's best gun in his arsenal (excluding the sentry). It is also notable that the engineer in Team Fortress Classic is Dell's father. In the Loose Cannon comic promoting the Engineer Update it is revealed the Engineer's grandfather was hired by the quarrelling Mann brothers to build a life extender machine so that one brother might outlive the other thus causing the never ending battle between Blu and Red. Country of Origin: Bee Cave, Texas, USA.Natural curiosity, ten years as a roughneck in the west Texas oilfields, and eleven hard science PhDs have trained him to design, build and repair a variety of deadly contraptions. This amiable, soft-spoken good ol' boy from tiny Bee Cave, Texas loves barbecue, guns, and higher education. Disadvantages: Pyros, Demomen, and Spies can easily destroy your buildings if you're not careful, cannot directly assist in fighting without endangering his setup.Advantages: Provides powerful frontline or fallback support, sentry is an insurmountable obstacle for most classes alone.That is, when he's not having a hoe-down next to his sentry. In every match he proves himself to be an invaluable asset to the team. With eleven scientific PhDs and his talent for playing the acoustic guitar, this gun loving redneck is far more than what meets the eye. "Metal" can be gathered from supply points on the map, through the dispenser, or from dropped weapons. The wrench also uses "metal" to upgrade the sentry or to repair objects. The wrench can be used to speed up the building process of any these weapons, repair them, or destroy sappers left by Spies. The Engineer is unique in that he can build objects in game, such as a teleporter entrance and exit, a dispenser, and a sentry gun. The Engineer carries a Shotgun, a pistol, and a melee weapon his wrench. His main purpose is to build different structures to aid his team in battle. The Engineer is a character class in the Team Fortress franchise.
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